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Thanks to Shaggy's slightly flawed map reading skills, the gang finds themselves in an abandoned western town. The owner tells them that guests were scared off by a strange man who came to the town centuries ago and won't leave until he finds the last remains of his gold claim.
Episodes
1What a Night for a Knight 2A Clue for Scooby-Doo 3Hassle in the Castle 4Mine Your Own Business 5Decoy for a Dognapper 6What the Hex Going On? 7Never Ape an Ape Man 8Foul Play in Funland 9The Backstage Rage 10Bedlam in the Big Top 11A Gaggle of Galloping Ghosts 12Scooby-Doo and a Mummy, Too 13Which Witch is Which? 14Go Away Ghost Ship 15Spooky Space Kook 16A Night of Fright is No Delight 17That's Snow Ghost
